![]() Not all players expect to walk away with a profit, and players are also (at least partially) sticking around out of enjoyment. Obviously growth is better than stagnation however, early data depicts a game that is fundamentally sustainable and not overly dependent on the pace of user acquisition, which is notable because many popular blockchain games are still the opposite. What’s interesting is that even though daily sign-ups have significantly decelerated from the peaks of last fall (as seen in the chart below)… Furthermore, if progression gets blocked by not having good enough cards, players can rent cards for pennies a day rather than having to take on the personal relationship of a “scholar” loaning assets from a manager. Not only can players play the game directly in a browser, but the initial cost to play is just $10, and players can pay with fiat as well as crypto. In sharp contrast to games like Axie Infinity that require pricy NFT purchases to get started, Splinterlands is much more accessible. As evenly-matched ranked battles are a zero-sum game where one player advances in rank as another falls, the highest rewards are reserved for the elite. As higher rewards are gated behind higher progression, players seeking to “play to earn” must acquire better and better cards through one means or another, which inevitably means putting money into the system. Progression through the ranks is gated not only by overall performance in battles against other ranked players but also by the overall “power level” of the players’ cards. In terms of gameplay, as players win ranked battles, their ranking level improves and they become eligible to earn cryptocurrency and new cards as battle rewards. ![]() Splinterlands is notable for being one of the older blockchain games with roots stretching back nearly 4 years to May 2018 when it was still called Steem Monsters obviously, a lot has changed since then! Watch this video to see an example of deck-building and battling. Splinterlands is a blockchain-based trading card game in which players assemble opposing teams of creatures and then watch the battles resolve themselves automatically. ![]()
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